It’s not secret that the Titanfall 2 sales have been down since it’s launch day in 2016.

But that hasn’t stopped Respawn from supporting the game. Today they released a blog post pertaining to the new DLC. In it they teased a new game mode called Live Fire:

In our next content drop coming soon, we’ll be introducing a brand-new mode called Live Fire: a lightning fast 6v6 Pilot only mode that brings competitive, close quarter combat to the forefront. A round-based best of 5 mode with no respawn, you will have one minute to eliminate the opposing team in order to win the round. You can also win the round if your team is holding the neutral flag when the round timer ends.  It’s fast, frantic, and sure to help hone those teamwork and mobility skills. We’re also introducing two brand new maps designed specifically for Live Fire: Stacks and Meadow. Playable only in the Live Fire playlist, these two maps are tight, enclosed death boxes designed specifically for the fast-paced, intense nature of the mode.

Check out some Titanfall Content on our Youtube Channel.

Titanfall’s maps have always been bigger than a usual FPS would have allowing for movement for both Titans and for Pilots alike. The developer has added a few new maps to help with the CQB of  the Live Fire Playlist:

In addition to Live Fire and the two new dedicated maps for that mode, we’re also going to be introducing a brand-new Coliseum map called Columns, as well as another Pilot execution (wait until you see this one!), and multiple new Commander intros for each Faction. We’ll have more details on when you’ll be getting your hands on this soon and everything in this update will be free for all Titanfall 2 players.

The New User Interface in Progress for Titanfall 2.
The New User Interface in Progress for Titanfall 2.

Even during the Multiplayer Test Beta that ran earlier last year, Respawn has always been a community driven developer and has listened to it’s fans about tweaks that can make the game better. This is still evident today:

We’ve also been working on a significant update to our playlist interface. We agree with much of the feedback that having game modes split between two screens is not an ideal user experience. The team has been working to introduce a brand new interface for the next content drop on consoles and possibly a bit earlier on PC so we can test it out. Below you can check out our work in progress to give you an idea how it will change.

The interface looks great and has customization like the fans have been asking for.

Respawn also did confirm they were working on other remastered maps like Angel City:

Everything else is still highly classified, but hopefully you are starting to get a sense at how we’re planning to support Titanfall 2 post-launch. Soon we will reveal our roadmap for the next couple months that will have more maps [including remasters of more maps from Titanfall], weapons, modes, and more.

As of right now, there is not a release date for this DLC, but it’s nice to know Respawn is keeping it’s players’ in mind.